Completed pokémon Sword! (some days ago)Pretty fun game. Although there are some things i kind of didn't like that much. First I'd like there to be more places to explore. Like sure there were some areas that were big, which was the thing I liked the most about the game. But it felt a bit linear, which was a bit dissapointing when you have big areas, but then very linear map. So y, not the best. Other things that were kind not preferable about the game was - while I think the difficulty was ok. I have played some games recently which was a bit hard/annoying, Pokémon Sword/Shield was a bit to easy at times. First the exp.share thing, made things way to easy, instead of having 1 strong pokémon, you had you're entire team being strong, which obviously made things pretty easy. The second thing I find a bit overly easy is the fact that you see if a move is supereffective or not. The first time you meet a pokémon it doesn't say how effective a move is, but later on when you have it in your pokédex it always shows how effective a move is. Which makes battles Waaay easier than normally. You don't even have to think or guess what type it is, it's just to look and scroll through your party and search for a pokémon which is super effective and beat the pokémon. They made it too easy and beginner-friendly imo. And the types felt like one of the difficulties of the game, as some gym leaders had some pokémon with tricky types. Another thing was how easy your rival is. In the first generations your rival can be somewhat of a challenge as he choses the pokémon your weak against. But in Sword and Shield, you're rival "Hop" choses the pokémon you're strong against, which makes te battles against him pretty easy...
But that got to be my main critique of the game. Otherwise it was pretty good. I really like the new pokémon as well as the graphics of the game (although I sadly found the music somewhat mundane :/, but the graphics were very well). Having played only up till gen 4, gen 3 being the highest exept this game, I found most pokémon somewhat "new" even though they might have appeared earlier in gen 4, 5 or some other. Which was nice. I also like the bigger areas, was really cool.
So overall, a pretty good game! :)
Was going to post about my impressions of the game lightbringer (for nintendo switch) but now writing this have actually completed the game. Don't want to spoil to much. But it is a pretty ok/good game. I really like the design and the platform elements. Being some mix of platform/puzzle and adventure game. Kind of reminds a bit of zelda, but stil feels very unique. But there is one big drawback to the game I think - the difficulty.
Although you do have a lot of hearts (which are your lives), apart from the earlier levels, I feel like in some levels you have to be resouorceful of them and save them in case you need them later (or you'll probably do in some levels). the big difficulty comes in the combination of some tough platform section, areas with lots of enemies and no checkpoint.
If the game had a like midway checkpoint it would be way easier and way better, as you don't have to fear dying late into a level. And mind that some levels are pretty long.
One other annoying thing that I found early is how a lot of the platforms seems so narrow. And if you slip off them you could fall into a pitfall and lose a heart. Which leads that you have to be careful when walking and jumping as you don't want to lose one of your heart which you'll probably need later in the levels, which is kind of annoying.
While that has to be probably the only concern I have. The game is kind of generous on hearts though which does balance it up, but the game still feels kind of challening overall, and mind that even though I did clear most levels on a few tries, I do consider myself a pretty experienced gamer, so I can see how less skilled players would find it hard.
On the positive however i do like the combination of platform, adventure and puzzle. I also like that you have a boomerang as your weapon, kind of nice touch. The bosses also feels really good, kind of challening but still good overall. I really like the 3rd boss, best one of them all. I also like how the game tries to be creative and artistic and maybe poetic with having the story-lines rhyme. I find it kind of neat first time but it gets a bit daunting over time, as all lines pretty much rhyme.
But y overall I think it's a good game, like the aesthetics and such. But beware that it might a bit difficult.
I'd say it's good/ok game.
Got 3 Diamonds on Master Airbender on Cyber Hook! Pretty crazy! I did the swing past the boxes trick which I'm kind of suprised at myself at how I accomplished that. I have 3 Diamonds now on almost all levels. There are a few I got 2 and I think 1 that I got only 1 diamond.
But y, pretty impressive feat I think. :)
For a while (like some weeks) I bought a game called Cyber Hook. And man was it great! It sort of a platforming parcour game. I really love the grafics of the game. It's sort of like neon 80's sythwave like theme. Which looks really cool and good. I just recently finished the game and also unlocked all the leves. I've also managed to get 4 world records! Yes 4 world records! xD (although there aren't that many whom have played, but still :D edit: on the current season, they apperently have seasons)). Anyway the game is pretty fun as you're swinging with the hook. You unlock levels by beating levels. But to progress and unlock worlds you have to get crystals which you get by beating levels, the faster the more crystals you can get, (you can get from 0 to 3 crystal on each level). Here however I think it's a bit problem with the game, although the difficulty of beating levels is pretty ok. Getting a lot of crystals can be quite challenging, and in order to get all 3 crystals you basically have to speedrun the level. I found myself pretty good at the game and was able to get a lot of crystals, but I can imagine that some more casual player might get stuck. And I sort both like and dislike the focus on speed in the game. It sure is hype going really fast through the levels, but I'm not sure if that should be a focus point in the game. It could be cool more giving unique and challening levels to try to pass by.
As I said I really love the grafics even though I think it's the same background on each level (lol). However I found the music to be a bit repetitive after a while ( which I also think is the same, or at least on some levels). On last problem is that on menus, selecting what you want to chose (levels or other things) is a bit off I find, for some strange reason I find it kind of hard navigating. But that's pretty much the only bad. Other than that the game it's pretty awesome. I really love using the hook to swing in levels. One more thing I really love about the game and levels is it's non-linierity. Meaning that while there is made out way to go, pretty much on every level you can be creative and play the level how you want instead of following the though-out path. You can hook on different blocks and go around stuff and etc. you can basically take which ever way you want.
So all in all, a really great game I encourage people to try out. :D
Played some Icons legacy and rushdown revolt. From what I know, I think it was made by ex Project M developers, but not 100% sure. I tested Icons legacy and it was pretty good. Didn't expect it to be this good and smooth and also didnt expect a smash game to be played well on PC. But it was pretty good. Wavedashing was hard though but doable. Although I did get some weird bug? or something that I midgame triggered some debug mode. Wierd, otherwise pretty good.
However I then got to notice that that was an old game. And then tried rushdown revolt. It was even better. Easier to do wavedash among other things. I also think they made more unique things, as the previous feel a bit to smashy, no new mechanics and such. But not 100% sure of this.
It does feel a lot like smash (melee, pm) but although a lot easier. So it might be good for people who think the tech skills are to hard in smash. It would be intressting to see how the online is, which I couldn't test. Since no smash game pretty much have had a good online. So I'll see about that.
But overall, great game. A new Melee/Pm game.
Bought Rolling Sky 1 & 2 on Switch. And... it's really sad. The games look awesome and seems very good. BUT the controlls are awful. It's really annoying that the controls graviitate back to the center so you have to tilt a lot. Maybe you could get use to it, but I find it annoying. However Rolling Sky 1 on the mobile is waaaaay better due to better controls. So great games appart from really annoying controls. I don't recommend them. If you're going to get/buy Rolling Sky, get them on the mobile, not on the switch.